Welcome ;)

This is page about one of arcade games, named KillKasha. It is now in pre-alpha stage, but you're allowed to do something even now. Information about project:
At now, there are two map editors: simple, text-based, and bit more intuitive, which uses gtk and sdl library. Default, only first is compiled, and for using the second, it must be compiled separately, by typing `make xeditor'. Unfortunately, on this moment there are any howto, which describes using of editors.

First, I must finish is implement all map components into game (like monsters ;)){done}, then I'll go to draw some chipset, heroes, and backgrounds. Next I must done is make some maps, and, maybe, something like campain...

Win32 port
I at last finish porting game into windows platform. It should run under any 32 bit windows (not tested on all). From now, I'll make two separately releases: one with game sourced (especially for linux users) and one - compiled - for windows users.

fafek

CHANGELOG:

Version 0.0.4-6 [???]:
Version 0.0.4-5 [2005-05-29]:
Version 0.0.4-4 [2005-05-26]:
Version 0.0.4-3 [2005-05-24]:

Version 0.0.4-2 [2005-05-03]:

Version 0.0.4-1 [2005-04-14]:
Version up to 0.0.4:
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